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[MERGED PR] Bleeding Revamp
#10
I do have concerns that fights would get *too* bloody. You can already get some ridiculously sized pools from a relatively small level of blood, if EVERY fight has the chance to cause bleed the station's gonna be a lot messier. Plus, it'd make forensic evidence more obvious too.
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Messages In This Thread
[MERGED PR] Bleeding Revamp - by github_bot - 05-20-2024, 03:01 PM
RE: [PR] Bleeding Revamp - by meaow589 - 05-20-2024, 04:41 PM
RE: [PR] Bleeding Revamp - by JOELED - 05-20-2024, 05:23 PM
RE: [PR] Bleeding Revamp - by Fuppy - 05-20-2024, 06:00 PM
RE: [PR] Bleeding Revamp - by Lord_earthfire - 05-20-2024, 10:36 PM
RE: [PR] Bleeding Revamp - by klushy225 - 05-21-2024, 05:30 AM
RE: [PR] Bleeding Revamp - by Kotlol - 05-21-2024, 06:25 AM
RE: [PR] Bleeding Revamp - by Mouse - 05-23-2024, 05:14 AM
RE: [PR] Bleeding Revamp - by Error2147483647 - 05-23-2024, 07:05 AM
RE: [PR] Bleeding Revamp - by mintyphresh - 05-29-2024, 07:45 PM
RE: [PR] Bleeding Revamp - by TDHooligan - 07-08-2024, 02:47 AM
RE: [PR] Bleeding Revamp - by Cal - 07-08-2024, 09:44 AM
RE: [PR] Bleeding Revamp - by kyle2143 - 07-08-2024, 10:06 AM
RE: [PR] Bleeding Revamp - by Zamujasa - 07-08-2024, 02:22 PM
RE: [PR] Bleeding Revamp - by kyle2143 - 07-09-2024, 08:11 AM
RE: [PR] Bleeding Revamp - by TDHooligan - 07-08-2024, 09:55 PM
RE: [PR] Bleeding Revamp - by Mouse - 07-09-2024, 04:41 AM

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