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Reduce FoV penalty from missing one eye
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Currently, if you're missing an eye or have one covered by an eyepatch either the left half or right half of your screen goes black, depending on which eye you're missing.  Now, I could suggest that the half of the screen that goes black depends on which direction you're facing, but that seems like a gigantic pain in the ass for someone to code so that's not what I'm going to do here.

Now, close one eye.  Did you lose 50% of your field of vision?  No, you did not.  I'd eyeball it at around 30%, and thus I propose that 30% of your screen goes black if you're missing/covering one eye.  This makes losing an eye less crippling, yes, but all things considered losing a single eye isn't that big of a deal!  As an added bonus it lets you do the grizzled old captain with one eye nautical theme without completely crippling your ability to fight.  Eyepatches are stylish!

Inspired by the horrible migraine I currently have and holy hell I need an eyepatch in real life my eyelid is not cutting it.
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Reduce FoV penalty from missing one eye - by Mouse - 05-28-2024, 04:08 AM

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