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Artifact sale price buff, yay or meh?
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Right now most correctly ID-ed artifact are worth around 200-500 credits, a bunch are around 2000, and a few jackpots are around 6000.
[Image: goc9ZJg.png]

IMO it feels bad that the bulky artifact you spent a chunk of time working on only sells for a fraction of the credits you start with in your pocket.
For scale, they cost 1000 to 3000 to buy from vuudrak. Bullions, which aren't that rare, are worth about 10 000 when they aren't hot.
From a QM standpoint, I don't think it's good that most are worthless, a handful break even, and the very few that actually are hits are merely 2x-6x their buy value.
And speaking of jackpots, wish-granters, which sells for 6000, give millions of credits on their own...
Making IDed artifacts desirable to cargo, and not the money sink it kind of is right now, would also encourage interdepartmental cooperation. Having the QM eager to get IDed artifacts back is better than having them not want to waste credits buying artifacts from vuudrak.

So what change would be good, a 5x buff? 10x? Changing the curve?

Here's a list of artifacts with their rarity property and the market value that translates to
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Artifact sale price buff, yay or meh? - by Garash - 05-25-2024, 12:07 PM

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