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[MERGED PR] Makes Stowaway a latejoin role
#15
I like the idea of this, as a stowaway or someone whos trying to smuggle their way through NT this should be a seperate "job" as you are not really considered to be part of the crew in the first place and the argument of "trying" to sneak into a shift as a crewmember just seems more odd than anything. I'd say the problem is door hacking as that would leave a doors electrified and/or hacked and instead replace it with a smuggled lanyard that only gives you maint access.
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RE: [PR] Makes Stowaway a latejoin role - by Solwra - 05-25-2024, 11:46 AM
RE: [PR] Makes Stowaway a latejoin role - by Cal - 05-27-2024, 08:08 AM

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