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Suggestions pertaining to Cyborgs/Robotics
#13
(05-20-2024, 07:03 AM)Kotlol Wrote: It seems like you want more autonomy for cyborgs but the thing is... cyborgs are purposely made to ASSIST crewmates and is suppose to be a punishment.

Cyborgs are not a "punishment" role, in or out of character. The punishment Sec can give is execution. Borging the person afterwards is an optional favor to keep them in the round, and the person can refuse. This is the same as borging a person who died and was unclonable for any other reason.

Out of character: if I want to ""punish"" someone, it would make no sense to give them a role with AA, no need to breathe/eat, and the ability to become an antag at basically any moment.

Cyborg balance is difficult and still a work in progress from a Dev perspective, but in NO way are they intended to be a "punishment" for the character or player.
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RE: Suggestions pertaining to Cyborgs/Robotics - by jan.antilles - 05-20-2024, 08:00 AM

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