05-19-2024, 02:18 PM
Among some rather controversial suggestions, there's some genuinely good ideas in your post.
- I doubt you'll see any support for silicon pre-round customization. The admins have a pretty firm stance on not making it any easier for borgs to be self-sufficient, and that certainly includes spawning with all your gear set up. This is, I think, less of an issue with silicons and more of an issue with "roboticists need more things to do".
- Part swaps are definitely antiquated as hell and I could very much see this being a desired change. If someone coded you to be able to just slap a new arm on a borg after you unlocked their compartment and screwed open the wires, I'm sure it'd get added.
- Law Racks shouldn't be indestructible, I agree. It doesn't make sense and feels weird. I'd rather there be some interim period where laws are stored in a cache upon destruction of the law rack so everyone has to hurry to get it fixed while the borgs still have to listen to you. This would make it more engaging and more realistic. Like a count down to fix the laws OR ELSE.
- Slimy Brains being a semi-SICC for one player is also super cool and I'm sure would make it in if someone actually programmed it.
- Brobocops should not receive stun, but they could stand to gain a little more Security focus. Ziptie cuffs and barriers seem great, in a sense that they cannot knock someone down, but they can assist an officer in apprehension. Nothing stronger than a SecAss.
- I doubt you'll see any support for silicon pre-round customization. The admins have a pretty firm stance on not making it any easier for borgs to be self-sufficient, and that certainly includes spawning with all your gear set up. This is, I think, less of an issue with silicons and more of an issue with "roboticists need more things to do".
- Part swaps are definitely antiquated as hell and I could very much see this being a desired change. If someone coded you to be able to just slap a new arm on a borg after you unlocked their compartment and screwed open the wires, I'm sure it'd get added.
- Law Racks shouldn't be indestructible, I agree. It doesn't make sense and feels weird. I'd rather there be some interim period where laws are stored in a cache upon destruction of the law rack so everyone has to hurry to get it fixed while the borgs still have to listen to you. This would make it more engaging and more realistic. Like a count down to fix the laws OR ELSE.
- Slimy Brains being a semi-SICC for one player is also super cool and I'm sure would make it in if someone actually programmed it.
- Brobocops should not receive stun, but they could stand to gain a little more Security focus. Ziptie cuffs and barriers seem great, in a sense that they cannot knock someone down, but they can assist an officer in apprehension. Nothing stronger than a SecAss.