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Suggestions pertaining to Cyborgs/Robotics
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Iirc, lawrack is "indestructible" because it used to be so easy to rogue borgs by just coming in to upload then bomb it or decon it. You can still decon it anyway by removing all of the laws and the lawrack can still be destroyed by bombing it twice (ie. Putting two breaching charge on the lawrack, instead of 1). Also, even if it is rebuildable, it requires you to either get the blueprint from the CE office or cargo and on rounds where borgs are lawless, especially on classic game mode, you would expect that most silicon will either be busy murdering you or try in anyway to stop you from fixing the laws.

With brobocop, I think mostly people don't want brobocop to be too effective for security. And giving brobocop stun means giving rogue borgs... stun. Not to mention, there would be a lot of issue where brobocop would either borderline almost breaking law 1 and law 2. Also, with the new security member limit thing, brobocop with stuns seem like making the sec limit on lowpop/medpop less effective.
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RE: Suggestions pertaining to Cyborgs/Robotics - by Emimiyu - 05-17-2024, 01:48 PM

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