05-15-2024, 06:56 AM
Idea : rework new escape shuttle mechanic
breifly description : make shuttle escape need to have pilot and make console that can do some stuff " like pilot control" so we can choose where we going to escape and need to interact like Fixing , Refuel , Charge power before it can start.
Intro: We have the same shuttle escape for so long and it should be great if we have something new.
i always question about pilot reward when round end that why we should have that since we didnt do any pilot stuff.so i imagine about some scifi movie that pilot need to interact with console before it can warp
for example : open navigation system , check turbine , check engine , open communication system. and first of all why the shuttle come to station without people drive it at first. all of these lead me to some idea that might interesting if we have when we call shuttle.
1) When shuttle is calling the game will random choose ghost to spawn as NT-Pilot for drive shuttle to docking at station : this can open many opputunity for RP work or Rebalance when Antag is purging station.
2) More mechanic to shuttle console : normally we have 2 console 1 for anncoment and another is for authorized (which is rarely use except antag EMAG it) my suggestion is when shuttle warp to station it should have some problem that we need to fix it randomly for example : Shuttle run out of plasma fuel: , Lack of electrical power , some machine damage.Life supportive not support. which make everyone especial head command need to prepare before the shuttle arrive.not just chilling until we hear the annocment then just chillling walk to it.
3)sometime we cant drive to centercom and crash on someplace why not make it controlable for example sceneario. Captain notice that the shuttle not have enough fuel and need to land on other planet instead and lead to some more scenario which can be use for RP and for fun adventure ending.also it should be more great that planet we found is involve telesci work. for make scienitst become more important when round end.
4) Make anomaly event happen when escape and increase time before arrival. stay in escape shuttle will not garuntee safe anymore you will need to be aware if something happen .for example asteriod , expose radiation , syndicate drone attack. martian attack or even black hole.
breifly description : make shuttle escape need to have pilot and make console that can do some stuff " like pilot control" so we can choose where we going to escape and need to interact like Fixing , Refuel , Charge power before it can start.
Intro: We have the same shuttle escape for so long and it should be great if we have something new.
i always question about pilot reward when round end that why we should have that since we didnt do any pilot stuff.so i imagine about some scifi movie that pilot need to interact with console before it can warp
for example : open navigation system , check turbine , check engine , open communication system. and first of all why the shuttle come to station without people drive it at first. all of these lead me to some idea that might interesting if we have when we call shuttle.
1) When shuttle is calling the game will random choose ghost to spawn as NT-Pilot for drive shuttle to docking at station : this can open many opputunity for RP work or Rebalance when Antag is purging station.
2) More mechanic to shuttle console : normally we have 2 console 1 for anncoment and another is for authorized (which is rarely use except antag EMAG it) my suggestion is when shuttle warp to station it should have some problem that we need to fix it randomly for example : Shuttle run out of plasma fuel: , Lack of electrical power , some machine damage.Life supportive not support. which make everyone especial head command need to prepare before the shuttle arrive.not just chilling until we hear the annocment then just chillling walk to it.
3)sometime we cant drive to centercom and crash on someplace why not make it controlable for example sceneario. Captain notice that the shuttle not have enough fuel and need to land on other planet instead and lead to some more scenario which can be use for RP and for fun adventure ending.also it should be more great that planet we found is involve telesci work. for make scienitst become more important when round end.
4) Make anomaly event happen when escape and increase time before arrival. stay in escape shuttle will not garuntee safe anymore you will need to be aware if something happen .for example asteriod , expose radiation , syndicate drone attack. martian attack or even black hole.