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Remove AEX from merchants on RP.
#11
(05-15-2024, 05:19 AM)Meggal Bozale Wrote: There's what happening on rp? I don't see why that requires a code change, that sounds like something that should be ahelped immediately. I hope you did when it happened.

Agreed, rampages without buildup like that should be ahelped.

In geberal, i would rather see an increase in the amounts of lethals on station. Especially for sleepers, which gotten awfull to a degree (due to nerfs like the one proposed here) they needed to get syndicate deaddrops. This means a removal of aex is the complete opposite of what i would like to see happening.

A stock limit looks fine, then again this is still a player rather than a balance issue. Security getting armory gear should be plenty capable to handle someone with a shotgun an aex ammo.
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Messages In This Thread
Remove AEX from merchants on RP. - by Cleaverwolf - 05-14-2024, 11:12 PM
RE: Remove AEX from merchants on RP. - by Emimiyu - 05-14-2024, 11:46 PM
RE: Remove AEX from merchants on RP. - by Emimiyu - 05-15-2024, 12:18 AM
RE: Remove AEX from merchants on RP. - by avanth - 05-15-2024, 12:16 AM
RE: Remove AEX from merchants on RP. - by Lord_earthfire - 05-15-2024, 06:50 AM
RE: Remove AEX from merchants on RP. - by Wander - 05-15-2024, 10:36 PM
RE: Remove AEX from merchants on RP. - by Carton - 05-16-2024, 02:13 PM
RE: Remove AEX from merchants on RP. - by Emimiyu - 05-16-2024, 03:48 PM
RE: Remove AEX from merchants on RP. - by Wander - 05-16-2024, 04:25 PM

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