05-13-2024, 01:24 PM
(This post was last modified: 05-13-2024, 01:29 PM by Carton. Edited 3 times in total.)
Honestly I wouldn't mind this all that much, the exact number of the cap would likely need workshopping, but considering how hectic and difficult to RP it can get at HIGH highpop, I think this would be a positive change.
HOWEVER. Considering Nightshade was just announced and big events like that have a tendency to do wacky shit to pop levels, I think any real change should definitely wait a while to see where exactly we are on pop in the months post-nightshade.
Oh and also, I'm not sure players who aren't actively playing on the server should count towards a player cap. It seems kind of odd to set a player cap if you don't want that to be the amount of people active on said server
HOWEVER. Considering Nightshade was just announced and big events like that have a tendency to do wacky shit to pop levels, I think any real change should definitely wait a while to see where exactly we are on pop in the months post-nightshade.
Oh and also, I'm not sure players who aren't actively playing on the server should count towards a player cap. It seems kind of odd to set a player cap if you don't want that to be the amount of people active on said server