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[CLOSED PR] Stops unconscious people spinning
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[BUG] [PLAYER ACTIONS] [BALANCE]
About the PR
Prevents ijkl spinning while knocked out or dead.


Why's this needed?
I know this is a bug that's been around since the beginning of time and is probably Soul but:
- How many times have you seen a player try to kidnap someone and get immediately outed because the "unconscious" body they're dragging behind them is spinning faster than the reactor turbine?
- This makes kidnapping and using knockout chems in any kind of sneaky way essentially impossible
- It removes any suspense/potential deceit from "is that person dead or just knocked out?" (we have a chemical that is literally a *Romeo and Juliet* reference but it can't be used to make someone seem dead!)

The only downside I can see is people maybe not being rescued from N2O clouds as often due to being mistaken for a corpse, but also if you see a horizontal person in a cloud of knockout gas you should be able to make a pretty good guess that they're still alive.

Changelog



Code:
changelog
(u)LeahTheTech
(*)Unconscious people can no longer spin.


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[CLOSED PR] Stops unconscious people spinning - by github_bot - 05-01-2024, 03:30 PM

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