04-25-2024, 01:15 AM
Chaplains only have a strong role when: A vampire, wizard or wraith is around.
But wraiths can move freely against chaplains...
A vampire just can't drink or damage it with it's abillities.
Wizards just don't like em but can still kill em easily outside the chapel.
I think this is a good one. Blessing places will be more fun and give more RP chances.
Botanist: "Can you bless our weed farm?"
Chaplain: "YOU SHALL NOT GROW THE DEVILS WEED!"
But wraiths can move freely against chaplains...
A vampire just can't drink or damage it with it's abillities.
Wizards just don't like em but can still kill em easily outside the chapel.
I think this is a good one. Blessing places will be more fun and give more RP chances.
Botanist: "Can you bless our weed farm?"
Chaplain: "YOU SHALL NOT GROW THE DEVILS WEED!"