04-24-2024, 12:39 PM
Chaplains could have a lot more to do other than just being an RP role that can sometimes very rarely heal people.
Maybe some 'blessings' to help crew achieve some things that may have some bit of luck involved, like botanists doing infusions which have a chance of changing a value by a number in a range of -5 to 5 for example, with chaplains blessing have it weight towards the positive.
Maybe have blessings that act similar to spatial interdictors but stay with you for a certain period regardless of where you are- with lesser effect of course.
As in, picture a ling or a vampire, crew already sometimes heads to the chapel for safety, why not get blessed for the upcoming fight?
Maybe some 'blessings' to help crew achieve some things that may have some bit of luck involved, like botanists doing infusions which have a chance of changing a value by a number in a range of -5 to 5 for example, with chaplains blessing have it weight towards the positive.
Maybe have blessings that act similar to spatial interdictors but stay with you for a certain period regardless of where you are- with lesser effect of course.
As in, picture a ling or a vampire, crew already sometimes heads to the chapel for safety, why not get blessed for the upcoming fight?