Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
New Backgrounds for Trait selection
#1
This is less of a suggestion, and more of a "thread to compile good ideas".

I think backgrounds in any RPG are always really cool because they could fundamentally define how things play with you and add a bunch of flavor without necessarily having to have the biggest impact. And the backgrounds we do have are cool and unique. Granted, they all seem to involve changing your spawn location, but I don't want to specifically have that be the requirement.

Frankly, we actually have two other backgrounds that totally fit, but are spacebux purchases instead of a background trait, Missile Arrival and Space Diner Patron. Now I'd argue changing that personally but I also don't care enough to make a case for it, rather I'm making this thread to see what kind of cool ideas people might have for traits that define your character, but not in a way that's overbearing.

The main difficulty here I find is picking traits that are fun and maybe an advantage and / or disadvantage but without turning it into a must-pick for robust players. I'm willing to develop cool, sensible ideas (so long as they're not insanely hard to code), primarily because I've been wracking my brain, but can't think of anything cool that wouldn't totally get denied, either for being too boring or being too strong.
Reply


Messages In This Thread
New Backgrounds for Trait selection - by Glamurio - 04-15-2024, 11:54 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)