11-04-2013, 06:11 AM
Hi, I fucked with the code recently to reduce CPU thrashing and lag spikes.
Character icons were getting updated way too often, sometimes multiple times per frame. Now it doesn't update them so much; unfortunately this fix isn't not perfect.
You probably experienced this change as icons "lagging" as you interact with items. I need help finding the rest of these.
One example is throwing, I know throwing an item doesn't immediately redraw your sprite but I haven't fixed that yet.
If you know any actions that now have a delayed sprite update and they should have one immediately please post it in this thread.
I've fixed a few already so please go try another round and make sure the one you're about to post is still happening.
Thank you!
Character icons were getting updated way too often, sometimes multiple times per frame. Now it doesn't update them so much; unfortunately this fix isn't not perfect.
You probably experienced this change as icons "lagging" as you interact with items. I need help finding the rest of these.
One example is throwing, I know throwing an item doesn't immediately redraw your sprite but I haven't fixed that yet.
If you know any actions that now have a delayed sprite update and they should have one immediately please post it in this thread.
I've fixed a few already so please go try another round and make sure the one you're about to post is still happening.
Thank you!