04-03-2024, 08:20 PM
(This post was last modified: 04-03-2024, 08:23 PM by Angel. Edited 1 time in total.)
(04-02-2024, 09:20 PM)Lord_earthfire Wrote: Mindhacks need to be powerfull, since we got no other way for traitors to get additional allies. I couldn't care less about the loot and a derringer is more effective if you want to loot the capain.
This would change if the stance on reentry into the game would change. That would enable to give traitors the option to simply buy reeinforcements chosen from ghosts. This does not work well with classic and will most likely require rule-changes, though.
If it's about the captain loot, give them a mindshield. I don't think it's strong enough to deserve it, though.
Lol, regular mind hacks already does not work well with classic, if anything, reviving a ghost would work MUCH better with classic than how regular mind hacks works, since currently often mind hacks are just used on "robust" people