03-18-2024, 08:55 AM
Security on RP can be really dull, and it's causing them to blob up on traitors whenever they do pretty much anything. I think there's definitely room for some minor inconveniences that need a taser/baton and body armour.
I'm looking for ideas of things to add that would make sense to keep sec occupied, without being too lethal to crew (see: snake/scorpion hordes).
Idea #1, the simplest one: Change the 'spawn 20 wasps in the middle of medbay' to 'spawn 1 or 2 wasps in several of lesser-travelled areas'. Security are the ones with broad access (at least on RP) and are the most suited to patrol about and find things. Or get caught out in a maintenance shaft.
Idea #2: Monkeys occasionally get notably violent and start bashing things until pacified/stunned. For example, cracking windows (without breaking them). Tossing stuff at people, less aggressive but annoying, deliberate things.
I have more ideas, but I have work to do. I could fit good ones in my coding schedule. probably. Post your own
I'm looking for ideas of things to add that would make sense to keep sec occupied, without being too lethal to crew (see: snake/scorpion hordes).
Idea #1, the simplest one: Change the 'spawn 20 wasps in the middle of medbay' to 'spawn 1 or 2 wasps in several of lesser-travelled areas'. Security are the ones with broad access (at least on RP) and are the most suited to patrol about and find things. Or get caught out in a maintenance shaft.
Idea #2: Monkeys occasionally get notably violent and start bashing things until pacified/stunned. For example, cracking windows (without breaking them). Tossing stuff at people, less aggressive but annoying, deliberate things.
I have more ideas, but I have work to do. I could fit good ones in my coding schedule. probably. Post your own