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[MERGED PR] Makes security slots scale at lower population
#22
(03-13-2024, 01:14 PM)JanusRose Wrote: Lowering the sec slots feels like a decision that makes it kind of resident evil but in space with funny clowns and crappy staffies. A character who's job it is to save the station from threats should have a difficult story arc. This is a good direction.

The funnest security rounds are the ones where you're outgunned and outnumbered, hanging on by a thread.


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RE: [MERGED PR] Makes security slots scale at lower population - by Megapaco - 03-13-2024, 02:13 PM

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