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The relevance of Extended rounds on RP
#23
(03-07-2024, 05:19 PM)babayetu83 Wrote: preface im not a mentor and im not saying "this is how you should be interpreting it" (and always, when in doubt, adminhelp it out for some clarity and understanding)

like you, when i came from classic i kinda struggled with what exactly proper escalation was. took me a while to get there but it's not that bad. the way i see it done as like a changeling, find someone isolated, chat them up and then keep them talking while you sting.

as a vampire it's more or less the same thing. it doesn't have to be the most grandiose thing in the world but just to give people something to work with so their round isn't suddenly ended without any notice

Off topic talk here, but.. as a victim of antags (and antags like changeling). I like my own rules of "killing"
One is LOOC, asking if they are cool to be killed off. I only do this if I feel like the player still wants to do something themselves.
But I do have a minimum requirement of killing:
1: Was the victim hostile towards the antagonist? (Verbally or physically, if they punch you or throw stuff at the antagonist, it's esclated to kill)
2: Did the antagonist interact with the victim? (Did they talk, distract, show intent, try to make a small story. If so carry on)
3: Did the antagonist try to escalate? ("I hate alcohol, we should ban it!" It becomes a bar fight, antagonist blows up the bar)

If any of these happen. Congratulations in my eyes you are the perfect antagonist.
Note these are my own rules of antagonizing and is NOT ADVISED to follow. It's just a way to make antagging feel more inclusive.

--Back on topic----

Meoaw, that's why we want to know it's extended, since these are perfect times to go AZing and having fun there. Insted of: "Well if I go AZ, the antag might kill me there and that would suck!"
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RE: The relevance of Extended rounds on RP - by Kotlol - 03-08-2024, 03:31 AM

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