Thread Rating:
  • 3 Vote(s) - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The magic of Halloween's Altar
#2
I'd like to see the altar in game year-round somehow, since I still don't know how it works after 3 Halloween cycles. I don't know how practical it'd be, or how it'd be implemented, but the debris field or a trader(perhaps it's a costly purchase from Vuldarak??) could be cool.
Reply


Messages In This Thread
The magic of Halloween's Altar - by Kotlol - 03-02-2024, 01:07 PM
RE: The magic of Halloween's Altar - by Solenoid - 03-02-2024, 06:04 PM
RE: The magic of Halloween's Altar - by Cal - 03-03-2024, 05:33 AM
RE: The magic of Halloween's Altar - by JOELED - 03-03-2024, 07:48 AM
RE: The magic of Halloween's Altar - by Kotlol - 03-03-2024, 11:00 AM
RE: The magic of Halloween's Altar - by JanusRose - 03-04-2024, 06:12 AM
RE: The magic of Halloween's Altar - by Kotlol - 03-04-2024, 07:47 AM
RE: The magic of Halloween's Altar - by valtsu0 - 03-05-2024, 02:22 AM
RE: The magic of Halloween's Altar - by Kotlol - 03-05-2024, 04:26 AM
RE: The magic of Halloween's Altar - by Cal - 03-05-2024, 10:03 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)