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[idea] anomalies event
#9
Ghost event would be pretty cool. What would distinguish them from wraith? I mean there are multiple types of ghosts in folklore and media and it would be really awesome to have a haunted game mode.

Mayne the nature of the ghosts would be a bit more limited and there powers would be set unlike the wraith? Or maybe the wraith could be like the main boss of the event and anyone who dies on the map becomes a low level sort of ghost with alteration based on Wraith Path.

Either way, it sort of reminds me of Halo's Flood game mode and countless others and station death becomes way more of a meaningful problem. Maybe there would be temporary ways to deal with them like salt or iron and bigger ways like a ritual with the deceased corpse.

This could be entirely it's own event with its own goals like nuclear operatives or blob. Where if the crew wipes out the ghosts by destroying/doing rituals with corpses and kills the wraith they win. If the wraith and its ghost army kills them all the undead win. I'm afraid nobody will consider this stuff because of the damning low stars and visibility of this post but I support specifically the ghost idea.
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Messages In This Thread
[idea] anomalies event - by meaow589 - 02-25-2024, 01:16 AM
RE: [idea] anomalies event - by Kotlol - 02-25-2024, 10:43 AM
RE: [idea] anomalies event - by meaow589 - 02-25-2024, 08:08 PM
RE: [idea] anomalies event - by klushy225 - 02-25-2024, 11:17 AM
RE: [idea] anomalies event - by meaow589 - 02-25-2024, 09:19 PM
RE: [idea] anomalies event - by Megapaco - 02-27-2024, 05:57 PM
RE: [idea] anomalies event - by meaow589 - 02-27-2024, 09:55 PM
RE: [idea] anomalies event - by JanusRose - 02-28-2024, 01:30 PM
RE: [idea] anomalies event - by meaow589 - 02-28-2024, 10:16 PM

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