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The relevance of Extended rounds on RP
#16
I honestly do like extended rounds for the fact that there is not a massive overarching threat. You get the chance to mess with mechanics, have character moments, do harmless gimmicks without the threat (so much) of being eaten, exploded, shot or mauled. I do like it when admins use them to run gimmicks, even if they're small, but I like them anyways. Like the quiet days on the starship enterprise.

I do remember suggesting that they could be player-triggered- how, I've no real idea.

BUT OBVIOUSLY if you have too many shifts in a row like that it's going to suck. I don't think they should be able to happen multiple times in a row.
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RE: The relevance of Extended rounds on RP - by Cropsey - 02-15-2024, 06:01 AM

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