10-31-2013, 03:03 PM
Captain_Bravo Wrote:The problem with Baystation's cameras is that it becomes immediately obvious when a camera is cut. For the most part, unless you're trying to find something specific and can't get to the camera, it's really easy as AI to miss having a camera here or there cut. If all cut cameras caused giant "OH SHIT SOMEONE FUCKING AROUND HERE" black areas to appear on the map, it would drastically limit the usefulness of disabling cameras.
you could make it so cut camera zones work like looking through them with mesons, terrain and fixtures visible but people are not