Thread Rating:
  • 7 Vote(s) - 3.14 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[MERGED PR] Cyborg movement speed rebalance
#20
(01-28-2024, 01:17 AM)Lord_earthfire Wrote:
(01-28-2024, 12:03 AM)DasBrain Wrote: Now it feels that borgs with treads and screen head are just as fast as a non-sprinting human - but unlike humans, borgs can not sprint.

This sounds overall like a good place to be. Borgs should have never been faster than running humans without significant upgrades (thrusters or oil) anyway. A human burns down stamina and suffers heavy penalties in combat for sprinting.

But borgs are not built to fight - quite the opposite.
That is why we do not give them the usual deconstruction tool that engineers get.

This is a bad change - while it may make combat easier, you take the exceptional state and nerf the general state to improve that.


Messages In This Thread
RE: [PR] Cyborg movement speed rebalance - by DasBrain - 01-28-2024, 06:06 AM
RE: [PR] Cyborg movement speed rebalance - by Cal - 01-29-2024, 04:02 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)