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[CLOSED PR] Adds viscorgans to the medical fabricator
#16
Adding viscorgans when synthorgans already exist seem a little redundant to me. That being said, synthorgans are rarely immediatly available. For various reasons.

One of them is that while growing any particular synthorgan isn't too complicated, growing each and everyone of them just in case is rather tedious since each organ require a different mutation and infusion. A few a theses infusion require chemicals botanist can't get by themselves too.

Synthorgans also have nothing special about them, making them uninteresting to grow for augmentation or gimmicks. The only thing they have is slightly more health based off the plant's endurance.

Synthorgans would be much more appealing and convenient to grow if they all grew from a single plant. Like a big synthorgan sack producing an assortment of random organs each harvest or something. So you could keep a single organ plant around just in case instead of making 10 different infusion triggered mutant plants.
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RE: [PR] Adds viscorgans to the medical fabricator - by Decarcassor - 01-25-2024, 08:14 AM

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