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[MERGED PR] Disables antag captains on classic
#52
After playing with this PR for a while I still have to agree with my initial points. Since the change I have noticed a big uptake in sec captains who are just playing as if they were sec with a gun. While I do understand the point of the PR I still feel like captain is not supposed to be a person to be trusted intrinsically and we already have that guiding force in the HoS. And as for the power captain has as a antag I think the same argument could be made for him as a non antag captain never being a antag means that someone who has better access, armor, and weapons then sec is nearly 100% trustable to go around hunting for antags and that is what I have seen a lot of in the past few weeks. And while obviously captain shouldn't be going around valid hunting every round that type of behavior is unfortunately apart of the culture of classic right now and without big changes is not going to stop. So overall I think having captain be a possible antag not only brings some somewhat needed distrust to the most powerful person on station but also allows for more chaos in rounds and gimmicks people can do.


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RE: [PR] Disables antag captains on classic - by rando212 - 01-15-2024, 10:19 PM

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