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Lower the time investment for gimmicks/things generally?
#9
Honestly, I see the issue the opposite way. I remember old 2 hour rounds and the current pacing worked really well for them, you always had plenty of time to work on everything you needed for a gimmick, and then some to spare in letting people mess with it.

The amount of intricate and cool built things has plummeted quite a bit since the round duration change and IMO, it would not be a good idea to just speed up everything else since this is by far the fastest playing SS13 server already, and at least for me, someone that often struggles to keep up with things, sometimes leaves no time for slowing down and taking in the ambiance, or even just plan what I'm going to do on a round.
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RE: Lower the time investment for gimmicks/things generally? - by colossusqw - 01-14-2024, 09:58 AM

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