01-14-2024, 09:50 AM
(This post was last modified: 01-14-2024, 09:56 AM by mintyphresh.)
God dammit joeled I was just about to write a forum post on this
In short my thoughts are just that the natural decay should be removed. It makes sense to encourage people not to touch gross things but your average evil scientist isn't going to get dirty enough in a single shift that they start stinking up the whole room
Really I think the natural decay just exists to shame people for focusing on the game's mechanics (this happens a lot with new players) and I do NOT like that. 99% of times the RP you get from stinky people is just "everyone in this room is ignoring the stink" and 1% it's a civborg pointing at the Detective and going "you stink!" while they're in the middle of an investigation
I'm just gonna post the one I was drafting, actually.
Motives on the RP servers enhance roleplay by encouraging players for neglecting themselves. Sitting in your department all day playing with your toys destroys opportunity for RP and doesn't really do much to help you play a character. Players seeking to avoid the stamina and health debuffs applied by lack of food and water find themselves sitting next to their coworkers at the cafeteria, which makes it incredibly easy to just start chatting.
Hygiene is a little different from hunger and thirst: While it still punishes you for self-neglect, the debuff it applies is purely cosmetic (stink lines). It's a punishment for touching gross things-- makes perfect sense for a character to want to avoid being covered in blood, and those stink lines can be really embarrassing. However, because hygiene decays naturally, you'll likely have to do something to maintain it throughout the round regardless of whether you touch something gross or not.
Some mention that showering leaves you vulnerable to theft or murder-- This might be true but it's not significant. A trip to the shower takes no more than a minute or two at most, and the shower itself is only a couple of seconds. Someone wanting to catch a Security Officer with their ID on the floor would have to have very good timing to hit that ~6-second window, especially since the audio cue that indicates the shower's running plays the instant that the hygiene motive is restored.
In short my thoughts are just that the natural decay should be removed. It makes sense to encourage people not to touch gross things but your average evil scientist isn't going to get dirty enough in a single shift that they start stinking up the whole room
Really I think the natural decay just exists to shame people for focusing on the game's mechanics (this happens a lot with new players) and I do NOT like that. 99% of times the RP you get from stinky people is just "everyone in this room is ignoring the stink" and 1% it's a civborg pointing at the Detective and going "you stink!" while they're in the middle of an investigation
I'm just gonna post the one I was drafting, actually.
Motives on the RP servers enhance roleplay by encouraging players for neglecting themselves. Sitting in your department all day playing with your toys destroys opportunity for RP and doesn't really do much to help you play a character. Players seeking to avoid the stamina and health debuffs applied by lack of food and water find themselves sitting next to their coworkers at the cafeteria, which makes it incredibly easy to just start chatting.
Hygiene is a little different from hunger and thirst: While it still punishes you for self-neglect, the debuff it applies is purely cosmetic (stink lines). It's a punishment for touching gross things-- makes perfect sense for a character to want to avoid being covered in blood, and those stink lines can be really embarrassing. However, because hygiene decays naturally, you'll likely have to do something to maintain it throughout the round regardless of whether you touch something gross or not.
Some mention that showering leaves you vulnerable to theft or murder-- This might be true but it's not significant. A trip to the shower takes no more than a minute or two at most, and the shower itself is only a couple of seconds. Someone wanting to catch a Security Officer with their ID on the floor would have to have very good timing to hit that ~6-second window, especially since the audio cue that indicates the shower's running plays the instant that the hygiene motive is restored.