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Make Chargers Activate Artcell Effects
#7
The charger or the science lamp sound like neat ideas to me. That being said, as a tip for the current game - you can remove a SICC-brain from an on-but-dormant cyborg without it falling apart, then access the power cell as usual (make sure to remind your roboticist to unlock it). Next time you pass by robotics for your robo-arm, pick up a nugget for your power cells!
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RE: Make Chargers Activate Artcell Effects - by Spyritdragon - 01-09-2024, 08:04 AM

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