12-24-2023, 03:20 AM
(This post was last modified: 12-24-2023, 03:21 AM by DasBrain. Edited 2 times in total.)
I remember when cargo on cog1 blew up every shift.
Because the lightblub in the hangar was placed directly above a fuel tank.
So random lights burning out was removed. Because it was just annoying.
Replacing lights is also not fun (hit hat small 3px wide light frame with a new tube...), and just more busywork for... mainly mechanics engineering.
And then you got the annoyances that just turn the lights off for no reason.
Because the lightblub in the hangar was placed directly above a fuel tank.
So random lights burning out was removed. Because it was just annoying.
Replacing lights is also not fun (hit hat small 3px wide light frame with a new tube...), and just more busywork for... mainly mechanics engineering.
And then you got the annoyances that just turn the lights off for no reason.