12-08-2023, 08:34 AM
Lord_earthfire: Wrote: Wrote:borg is not an alternative to be a human
It is though. Your two options are to be a human or a cyborg. Functionally, neither is strictly better. Cyborgs are immune to a huge amount of damage sources and have a lot of extremely powerful tools at their limitless disposal. In exchange, they have to follow a stricter ruleset and they cant interact with a lot of things in the same ways that humans can.
For people who agree to those restrictions from the get-go, cyborg is not "lesser". Its just how the game works. But for people who get revived into it, theyve been stripped of most of their ability to play the game how they wanted to and have an additional ruleset to abide by to boot. And that sucks, and their only recourse is to just die. The fact that cyborg is selectable roundstart sort of necessarily means that all the people who didnt pick it dont want it, at least not more than they want what they did pick.
Fundamentally what I disagree with the most is that roboticist is (or should be) the "reviver" job. Once upon a time, the cloner was the domain of genetics and medical doctors didnt even have access to it. The trouble with that was (aside from the terminal tunnel vision of the average geneticist) that there isnt much room for making an interesting amount of job content in reviving people. You can add minigames and bells and whistles and whatever, but fundamentally someone else has to wait on all that and so any "engagement" you add to the player performing the revival is subtracted from the person actually getting revived.
This issue really stems into roboticist's role in general beyond reviving, as any amount of cyborg-related tedium that gets added in order to justify robotics existing adds an equal amount of just afking as a cyborg while the roboticist ticks of their checklist.