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[CLOSED PR] Allow cloning rotten people, add additional cloner defects depending o...
#12
(12-06-2023, 10:52 AM)Kotlol Wrote: In my opinion robotcists need to do more then just borging to begin with.

They do with lil robots but they don't upgrade those robots or make unique versions.

I like to again try to say: Robotcists needs more then being just the "Borg doctor"
It would be cool if they could develop things like genecists do.
"Mutations but for borgs and robotic parts."

Example: "You can now add a chip that regulates energy flow better, but may cause overheating problems."
For borgs: "Less power consumption but take 15% more damage on heat damage"
For those with robotic limbs: "Decreased Stamina use for said limbs, but also take more damage from heat."

Now we got robotcists able to develop upgrades/sidegrades for borgs/limb users. Thus giving them more work to do and possibly more clientel to justify the 3 robotcist job limit.

As far as I played robotcist. You mostly only need 2 for if it's busy. The 3rd one mostly becomes an extra doctor... heck if it's low pop shift. Robotcists are LITTERLY the "other doctor" doing the healing and such.

But if one can research upgrades while the others preform surgery and install chips.. suddenly we got a fun department!
ALSO JUST GIVE THEM ROBUDDY ACCESS! I still for the life of me do NOT understand why SCIENCE has this when most of science sticks to Chemistry, Artifact and Tele-sci. But once they do the robobuddies once.. they are done.

I agree, but I think that this would fit more into the roboticist's dilemma thread.
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RE: [PR] Allow cloning rotten people, add additional cloner defects depending on how r... - by Chasu - 12-06-2023, 11:54 AM

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