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Emag Cost effectiveness; Vs endless borg spam
#19
(11-30-2023, 02:05 PM)Zamujasa Wrote: i still yet to see an issue with emagged borgs. if you see a lot of them then you should maybe find the person doing it and make them stop being alive.

borgs do not manifest out of nothing, they have to be created and a player put in them somehow. they are also not loyal to anyone and can turn on the person who granted them that freedom.

even the idea of making it like, stun and take time. okay, is anyone actually going to fight back? unlike a mindhack or whatever, there is no downside to being an emagged borg over a normal borg because you are explicitly not given anything to do and no special abilities beyond "you just don't have laws".

shrug

RP has a culture of non confrontation to obvious issues if they can be explained. The issue herein with the emagger is, primarily again that it produces antags, yes antags you cannot control, WAY better then other antag items. Ones that are usually more expensive or complex.

I think like...what I'd challenge is to check...I don't know. The last...10 traitor rounds on 3. and see how many of them contained a half a dozen or more emagged borgs. I think that its mostly a 'value propsotion' thing, yes other antags you create are loyal. But ALL of them take significantly more time and effort.

Yes a borg does not materialize, it has to be a player, etc.

so does every other antag you create.

and you don't create them instantly with one click for a cheap item that has a dozen other uses.

vampires have to kill you and having ramping costs. Roboticizer is expensive, loud, and takes time. Cloner they have to die. Mindhacks have very limited number of uses.

why is this ONE item soooo much better then the others comparatively?
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RE: Emag Cost effectiveness; Vs endless borg spam - by Silent Majority - 11-30-2023, 02:34 PM

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