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First world rancher issue: vomit is too punishing
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There's a massive roadblock I've hit with ranching on classic, as one of the few people that makes a stink about it.



A LOT of the best chicken breeds come from brown hens, which you get by making white hens super happy. It's one of the few breeds that need happiness to evolve. The way you raise happiness super quickly is petting a bunch, feeding with rice three times when they're born and twice each time you feed them after that, even better if drugs are in the feed. The paradox is that if you're trying to get brown hens ASAP you'll more often cause your hen to not evolve until well into 20 to 30 minutes cause overfeeding them is so easy. Keeping track of the invisible hunger timer is harder than you'd expect especially when you're already micromanaging things. 




To summerise I think considering the classic timeframe and the invisible nature of the chicken's hunger, overfeeding is a bit too punishing. (If only because brown hens are so crucial to some of the best birds.) Classic rounds end early very often for every reason legitimate to silly so the added consistency would be a help.



Interested if others think this is even a problem and how you'd fix it. If I was to change things I'd maybe just add an emote widget that indicates when they're hungry again after feeding, could use the stomach full status sprite.
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First world rancher issue: vomit is too punishing - by CalliopeSoups - 11-20-2023, 04:48 PM

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