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[PR] Remove "too dazed to use" from obj/machinery/attack_hand()
#2
I think having too much brain damage should be punished massively. And i think that being unable to work on machines (like running against doors) is a valid mechanic to do that. High brain damage effects are like a crit state.

Having that said, the thing is inconsistent as hell. So instead if removing it the code in question should be commented out, pending a rework.
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RE: [PR] Remove "too dazed to use" from obj/machinery/attack_hand() - by Lord_earthfire - 11-13-2023, 10:06 PM

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