11-07-2023, 11:33 PM
(11-07-2023, 12:47 PM)Caio029 Wrote: After 5-10 minutes of round (headrevs spawned like normal and can play normally during theses minutes), the entire station is alerted about the revs by CentComm, and it will deploy a shipment of 5-10 implants at a random area in the station. From then on out, every 5-8 minutes, announcements like the first one will happen, telling a location and time until the shipment of implants are sent. After 4 or 5 waves of implants, CentComm will stop sending the implants due to cost reasons, and threatens gibbing everyone.
For this idea to work, headrevs would have to take, like, 45 seconds to remove the implants through the revflash, and it should be unremovable through surgery or cloning.
I like the idea. If we throw out the thing about implants being unremoveable.
There is kinda little reason to make the implants work differently than any other implants. Also it would drastically decrease the importance of medbay for revs. Maybe just increase the amount if implant drops per site, so the station need only to secure like 2 drops to have enough to properly combat the revs.