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Idea: Security Contraband Scanner
#12
(10-30-2023, 11:04 AM)PowerfulXtian Wrote: I feel like it would be more RP friendly if security had to actually search by hand instead of silently throwing them through a scanner or the likes. A scanner can close up RP opportunities, (also open up some too i guess, but that's not the point). And on game where communication, deceiving, and interaction are an almost fundamental part of it, I feel like a scanner at all would harm such communication.

Unless the scanner is slow, clunky and takes a while.

This is why a stationary scanner that takes a small while to scan contraband actually does the reverse. It allows antagonists to break out of the scanner and try to escape or setup something as a last ditch effort.

But that's just me.
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Messages In This Thread
RE: Idea: Security Contraband Scanner - by Cal - 10-18-2023, 09:16 AM
RE: Idea: Security Contraband Scanner - by Kotlol - 10-18-2023, 09:50 AM
RE: Idea: Security Contraband Scanner - by Kotlol - 10-31-2023, 02:54 AM

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