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Roleplay Servers: Remove securitrons' baton and cuffs
#24
I don't think indirectly buffing security officers ability to deal with antags is a good way to go. Security on RP is plenty strong enough already and often have shut down antags at the 70 minute mark.

It would be an ability inherently tied to "security training" and if you can simply snap your fingers out of your own wanted status a traitorous detective or a rogued AI cannot use securitrons against security any longer.

I would rather there were two different "wanted" statuses like I suggested earlier, one that simply pings out on sec-hud and perhaps make securitrons report locations and a "wanted status +" that actually makes them chase, with the former being the default.
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RE: Roleplay Servers: Remove securitrons' baton and cuffs - by Zombie - 10-03-2023, 10:05 PM

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