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Roleplay Servers: Remove securitrons' baton and cuffs
#7
honestly if you find yourself in a gamestate where beepsky will massively fuck up whatever scene you have going on, you just haven't done a good job scouting the proper setting for it. there's plenty of places on-station where beepsky doesn't or cannot go, and he's like... laughably easy to distract or put out of commission. this is a nonissue and weakening beepsky specifically for the sake of some hypothetical Antag Scenes would mechanically make security's job much MUCH harder in almost every round going forward
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RE: Roleplay Servers: Remove securitrons' baton and cuffs - by Waffleloffle - 10-01-2023, 08:07 PM

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