09-29-2023, 12:24 PM
In total, i am a huge fan of the chemistry rework. It promotes me multiutasking differnt things rather than just pressing buttons and getting the products i want. Especially figuring out macros with these new recipes is really interesting.
I think it is in the nature of the rework that some stuff that was easier ealier are now kinda more difficult. But what this rework brought was so much more design space. We could think about making the recipes of certain chems more easy, but more involved. That way, it is much easier to get into the system, because you don't need to remember that many recipes, but also have a higher skill ceiling, since optimisation isn't just getting the chemgroups right anymore.
This means we could take a look at more advanced recipes and think on how to do these better to make, since the difficulty moved towards their precursors.
I think it is in the nature of the rework that some stuff that was easier ealier are now kinda more difficult. But what this rework brought was so much more design space. We could think about making the recipes of certain chems more easy, but more involved. That way, it is much easier to get into the system, because you don't need to remember that many recipes, but also have a higher skill ceiling, since optimisation isn't just getting the chemgroups right anymore.
This means we could take a look at more advanced recipes and think on how to do these better to make, since the difficulty moved towards their precursors.