09-27-2023, 05:01 AM
(This post was last modified: 09-27-2023, 05:01 AM by TDHooligan. Edited 1 time in total.)
Making it so that buyable materials never go hot makes sense. some way to tell there's an impending shortage of a certain thing would be really nice though.
Perhaps reimplement the stock market thing that can print off things like "ROBOTICS MANUFACTURER GOES BUST", basically saying 'robotic parts will be desirable'. Having second half of the trading cycle contain news flashes that foreshadow what will be hot next. Then when you're finished spending the first 5 minutes selling your previous efforts, you get 5 minutes of watching the trade bulletin.
Then, you can look at disabling certain trades based off of this. Robotics shortage? No prosthetic crates. Ideally the things that get disabled are solely things that the station can build themselves.
Perhaps reimplement the stock market thing that can print off things like "ROBOTICS MANUFACTURER GOES BUST", basically saying 'robotic parts will be desirable'. Having second half of the trading cycle contain news flashes that foreshadow what will be hot next. Then when you're finished spending the first 5 minutes selling your previous efforts, you get 5 minutes of watching the trade bulletin.
Then, you can look at disabling certain trades based off of this. Robotics shortage? No prosthetic crates. Ideally the things that get disabled are solely things that the station can build themselves.