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Chemistry rework thoughts/feedback
#3
As someone who has tried chemistry old a few times and chemistry new ONCE.

I do like the multiplue possiblities... but... OH MY LORD ITS SO COMPLEX!
We need a way to "ease in" new chemists, cause right now... it's really really difficult.

This is why I recommend looking at Botany that's "easy to learn, hard to master."

A standard botanist will grow crops fine, a decent one will know how to get mutant traces, the master botanist is always splicing mutations/adding chemicals/making the best dank weed possible.

This is what I would rather see with chemistry. With if you want to make meth.. yea it's not that hard.. but to be the HEISENBERG of your lab. You gotta mix , cook and burn all manually to get the purist of meth with a strong potency.

Also it will make chemistry more fun if you can make healing chems be more potent then the standard refills, gives the pharmacy more reason to be used too.

Though this idea might constitute another rework and... LETS NOT! But i think thats the idea route for chemistry (and most departments that can develop things)
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Messages In This Thread
RE: Chemistry rework thoughts/feedback - by Kotlol - 09-26-2023, 06:56 AM
RE: Chemistry rework thoughts/feedback - by V1M4K - 11-24-2023, 11:56 AM

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