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Dwarf trait
#21
(09-25-2023, 03:10 PM)Glamurio Wrote:
(09-25-2023, 01:18 PM)Kamikaze Mongoose Wrote: If using it to roleplay as children is an issue or people find it offensive, remove it. This isn't a reason to keep it from being a trait if we're still allowing it to be easily accessible.

If reducing foot traffic to genetics is an issue, remove the mutantraces, speech mutations, deafness, blindness, alcohol resistance, and mildly mutated. These contribute to that issue.

People built entire gimmicks around some of our current character trait options before they got added and we still added them, so that's nonsense too.

If we're going to pretend these are legitimate reasons to keep Dwarfism from being a character trait, then eliminate any favoritism for equal or worse offenders by removing them.

EDIT: I don't care if we add Dwarfism or not, but I'm not gonna sit and watch people use these excuses for some things but not for others.  If we're going to draw a hard line here, enforce it or remove the line.

I am inclined to agree with this take. A lot of the reasons given seem inconsistent with other mechanics or just don't add up when looking at the entire picture. 

Personally, I'm not feeling strongly on the trait either, I'll likely never pick it. But I will say that Dwarfism is a real thing that happens to real people, much like being handicapped or blind. Since it's already in the game, it makes sense for people to want to have it as a starting trait, since it's a tangible thing that's relatable to some individuals.

As for genetics being able to grant this, this isn't like monkeys, Dwarfism isn't exactly commonly found early every round, and it's often not researched either. Geneticists have by far many, many other tools they can hand out to people, it's not like we're bleeding for more mutations.

Ultimately, the question I ask myself is, would it create more fun and engaging RP if people could play with this as a starting trait? Yes, I think it would. Having a short character makes you stick out and characterizes you to a degree, which naturally leads to RP. But gaining Dwarfism 50 minutes into a shift only to tell your co-workers, "Oh, I'm short now btw", won't really have the same effect.

yeah, height is another thing that can lead to more immersion for people. i mean if somebody wanted to model their characters after themselves, it feels weird that you can have just the right hair color, hair style, eye color, skin color, gender, but not height for your character.


Messages In This Thread
Dwarf trait - by Mantwerp - 09-23-2023, 10:36 AM
RE: Dwarf trait - by pali6 - 09-23-2023, 10:45 AM
RE: Dwarf trait - by babayetu83 - 09-23-2023, 01:34 PM
RE: Dwarf trait - by Glamurio - 09-23-2023, 01:51 PM
RE: Dwarf trait - by Kotlol - 09-23-2023, 02:07 PM
RE: Dwarf trait - by JOELED - 09-23-2023, 12:10 PM
RE: Dwarf trait - by UrsulaMejor - 09-23-2023, 03:04 PM
RE: Dwarf trait - by babayetu83 - 09-23-2023, 03:36 PM
RE: Dwarf trait - by jan.antilles - 09-23-2023, 05:21 PM
RE: Dwarf trait - by Dhaidburt - 09-23-2023, 06:40 PM
RE: Dwarf trait - by Mantwerp - 09-23-2023, 10:30 PM
RE: Dwarf trait - by KikiMofo - 09-23-2023, 08:13 PM
RE: Dwarf trait - by Lord_earthfire - 09-24-2023, 12:24 AM
RE: Dwarf trait - by Retrino - 09-24-2023, 03:29 AM
RE: Dwarf trait - by Cal - 09-24-2023, 07:14 AM
RE: Dwarf trait - by jan.antilles - 09-24-2023, 01:01 PM
RE: Dwarf trait - by Kamikaze Mongoose - 09-25-2023, 01:18 PM
RE: Dwarf trait - by Glamurio - 09-25-2023, 03:10 PM
RE: Dwarf trait - by babayetu83 - 09-25-2023, 10:24 PM
RE: Dwarf trait - by Frank_Stein - 09-25-2023, 06:33 PM
RE: Dwarf trait - by Cal - 09-25-2023, 07:21 PM
RE: Dwarf trait - by Mantwerp - 09-26-2023, 05:58 AM
RE: Dwarf trait - by Kotlol - 09-26-2023, 06:49 AM
RE: Dwarf trait - by barfy - 09-26-2023, 07:22 AM
RE: Dwarf trait - by Cal - 09-26-2023, 07:38 AM

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