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A Change to Cargo Transporters
#3
Something like this will require a massive mapping changes. Because both the belt network and mule system simply... don't work well. Mules could be axed and i would not shed a single tear.

Personally, this will have massive repercussions. Debris field, artsci and azone explorations rather commonly rely on cargo transporters for bringing stuff home, as much as off-station transportation. We will need replacement for these, like a teleporter that sends stuff to a central location. A cargo-hub, you could say.

A cargo-hub would be a nice place for criming as well. All the loot, ripe for the taking.
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Messages In This Thread
A Change to Cargo Transporters - by Wrench-1 - 09-23-2023, 04:38 PM
RE: A Change to Cargo Transporters - by Dhaidburt - 09-23-2023, 05:51 PM
RE: A Change to Cargo Transporters - by Lord_earthfire - 09-24-2023, 12:40 AM
RE: A Change to Cargo Transporters - by Romayne - 09-25-2023, 03:43 AM
RE: A Change to Cargo Transporters - by Kotlol - 09-25-2023, 04:10 AM
RE: A Change to Cargo Transporters - by Kotlol - 09-25-2023, 07:21 AM
RE: A Change to Cargo Transporters - by zjdtmkhzt - 09-25-2023, 10:46 AM
RE: A Change to Cargo Transporters - by zjdtmkhzt - 09-25-2023, 01:30 PM
RE: A Change to Cargo Transporters - by Kotlol - 09-25-2023, 12:57 PM

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