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"Overtime" Shifts.
#4
(09-23-2023, 09:39 AM)Waffleloffle Wrote: you are just describing a round on the "extended" game mode. you are describing an extended round but taking away player agency to vote to end or extend it. this is objectively less player-accommodating than something that is already in the game

Extended doesnt spawn antags I saw this one coming.

As for democracy? We have a voting booth people...
But this is why a "vote next round to be an overtime" to be known.

Also the reason we ain't doing extended is because OVERTIME will tell players right from the get go, hey it's the longer round without cap having to recall shuttle.

Yea it's very minor.. but it's why I put this suggestion HERE and NOT general.. since general is the talk about if we want longer rounds.
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Messages In This Thread
"Overtime" Shifts. - by Kotlol - 09-23-2023, 05:35 AM
RE: "Overtime" Shifts. - by Chatauscours - 09-23-2023, 06:02 AM
RE: "Overtime" Shifts. - by Waffleloffle - 09-23-2023, 09:39 AM
RE: "Overtime" Shifts. - by Kotlol - 09-23-2023, 10:23 AM

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