09-17-2023, 11:44 AM
(This post was last modified: 09-17-2023, 12:44 PM by glowbold. Edited 2 times in total.)
this idea is so good i think it's actually two ideas?
1. As a simulation-focused game, actively covering an explosive with your body could be an interesting mechanic
This makes sense as a general mechanic for a specific class of explosive item i.e. a small-to-medium sized explosive item laying directly on the ground
2. The specific dramatic trope of a hero falling on a grenade, knowing (gruesome) death is 100% guaranteed
These should be custom suicides for dangerous, armed, grenade-like items.
Working on changing code to actually match this split - but given the conversation on the PR, wanted to see what people here think as well.
1. As a simulation-focused game, actively covering an explosive with your body could be an interesting mechanic
This makes sense as a general mechanic for a specific class of explosive item i.e. a small-to-medium sized explosive item laying directly on the ground
2. The specific dramatic trope of a hero falling on a grenade, knowing (gruesome) death is 100% guaranteed
These should be custom suicides for dangerous, armed, grenade-like items.
Working on changing code to actually match this split - but given the conversation on the PR, wanted to see what people here think as well.