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Cyborg QoL - and feedback concerning #15759
#32
(09-16-2023, 09:48 AM)Paai Wrote: I don't appreciate the insinuation that you think my issue with this is that I have to talk to people I don't know. I do that every round, without needing to be forced into it by an arbitrary game mechanic.

I won't take on the other points because i think that we agree that we will most likely iterate the same points.

I don't wanted to make this insinuation at all, and i'm sorry if you took it that way, i was not intended.

But we got people we tend to interact more often and more in depth because we know them. That's a fact we have to live with. These mechanics just give the chance to interact with a person or character we don't know yet and don't have interacted with. It breaks up the subconscious habits we build up.

It's meant to force you to talk to different people. If you don't need that is nice. But it won't apply to everyone else. Especially with isolated jobs like robotocist. Other departments, like rancher or geneticist, have the problem with isolation because they don't got forced interaction.

I hope i cleared that up. It was not meant to target you in any special way.
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RE: Cyborg QoL - and feedback concerning #15759 - by Lord_earthfire - 09-16-2023, 12:11 PM

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