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Cyborg QoL - and feedback concerning #15759
#14
I think others in this thread have laid out my own personal thoughts very well so I don't have much to say besides a solid "I agree". I don't think shift-click at all made the cyborg experience less unique or more human-like, it made navigating as a cyborg easier, but still in a fresh way that had its own hiccups and was different from humans. 

I personally would really like for the shift+click feature to be reimplemented in an intentional way or for the functions it provided to borgs be reimplemented in some way. Preferably not by adding new tools. Like JOELED said, I think that just adds unnecessary bloat to the cyborg's already scroll-heavy toolbar, especially for something that used to be a regular part of borg gameplay.
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RE: Cyborg QoL - and feedback concerning #15759 - by TemThrush - 09-14-2023, 02:12 PM

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