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Large List of Fishing Ideas/Changes
#1
Fishing QoL for Borgs

+ Give Borgs stronger fishing poles (they spawn with the basic one)

+ Click-dragging fish into the research terminal puts all nearby fish inside

+ Click-dragging tickets instantly stacks all nearby tickets

+ Click-dragging tickets into the vending machine puts them inside



Misc. Interactions

+ Herrings can cut down trees

+ Cats eat nearby raw fish (maybe different fish have unique interactions when cats eat them?)

+ Goldfish count as gold nuggets when sold, can also be refined into gold ingots

+ Pike has a forward tile attack instead of a sweep and can be worn on the back like a large weapon

+ Allow fishing rods to be placed into the research terminal to refund tickets (marked down from original price)





Fashion

+ Basic eels can be worn like a scarf (bonus points if they can come in other colors)

+ Meat mutants can be worn like hats

+ Fishing machine sells muck boots (no mechanical benefit) and the angler suit comes in random colors





Fishing Locations

+ Clothing Booth (Vending machine drops + clothes)

+ Jukebox (Vending machine drops + records)

+ Gibbers (Cryo/Cloning tube drops)

+ ATMs (M o n e y)

+ Material Processors (ore, scrap, slag)

+ Empty light fixtures (wires, scrap, transisters)

+ Capsule machines pull vending machine items + figurine/handheld game capsules

+ Morgue chutes use cryo/cloning tube drops



Fishing Locations (Didn't get to testing if these work)

+ Robot debris (borg parts, organs, scrap, wires)

+ Flock floor goop (gneisis shards, sheets, handheld items, furniture)

+ Fireworks boxes (f i r e w o r k s)





Meat Mutants (Nature's cleanbot)

+ Eats nearby meat, limbs, organs, and blood

+ Prioritizes eating before attacking other players

+ Can be tamed if petted enough? If it eats enough food?

+ Tamed mutants will have a smile instead of a scowl and make happy noises when petted

+ Butcherable
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Large List of Fishing Ideas/Changes - by Kamikaze Mongoose - 09-07-2023, 01:41 PM

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