09-06-2023, 02:52 AM
As a mostly roach main... Rad damage doesnt do much to me (wich is the point)
But... let me add this...
This is a goofy space game and while rad damage has become more common due to the nuclear reactor going all crazy.
In the past this was a rare occurance that only miners get frequently, but anyone else doesn't unless someone makes a Radium bomb or a relic weapon.
So this topic is about changing rads and I mostly agree to it.. but...
I think rads need to be abit more whacky then as it is now.
Lowering damage is a good thing. I actually think dieing of "RAD DAMAGE" only happens if exposed for too long or hopping into a nuclear reactor.
What I think rad damage should do more is the following:
- I like the idea of food poisoning aka RADIATION POISONING in this case. 5/5 idea
- If the rad levels get higher.. you start taking organ damage. (We don't have enough organ damage ways)
Thus those who work a lot with rads may want to give your local robotcist a visit.
- Chance of getting random effects. Not mutations "yet' that happens on higher levels. But things like LSD hallucinations or developing Space Madness.
This is not on low levels this is on medium/high levels. These are very low chance though...
- At high levels have extreme mutation effects... maybe even some new ones genetics can't find out.
Lil bit of that Saturday morning / comic book style mutations. This is a "RARE" occurance.
Heck maybe even add a "Cosmic Radiation" event... where the outside of space is irridated insted of the inside just for funsies.
----
We may also need to get some more ways of combating rads as Kyle said.
But also some more goofy ways of preventing rads.
Can we add alluminum foil to the crew quarters and kitchen then?
If used on food it prevents ants from getting to it if it's on the floor.
But you can also fashion it into a coat and hat wich will "Somehow" protect you from the rads to a degree (and block off any pesky psychics too! NEAT!)
Can also reflect flashes if someone uses the flash on them? Thus creating an AOE flash? Eh dumb ideas.
Now even the average joe schmoe can be shielded to some degree to rads if the reactor goes crazy.
Note: It won't protect you as well as actual gear but it does raise rad resistance by a certain degree.
You still don't want to be caught in a rad storm with it... it will still kill you like it can kill roaches, but atleast it's effect has been diminished.
But... let me add this...
This is a goofy space game and while rad damage has become more common due to the nuclear reactor going all crazy.
In the past this was a rare occurance that only miners get frequently, but anyone else doesn't unless someone makes a Radium bomb or a relic weapon.
So this topic is about changing rads and I mostly agree to it.. but...
I think rads need to be abit more whacky then as it is now.
Lowering damage is a good thing. I actually think dieing of "RAD DAMAGE" only happens if exposed for too long or hopping into a nuclear reactor.
What I think rad damage should do more is the following:
- I like the idea of food poisoning aka RADIATION POISONING in this case. 5/5 idea
- If the rad levels get higher.. you start taking organ damage. (We don't have enough organ damage ways)
Thus those who work a lot with rads may want to give your local robotcist a visit.
- Chance of getting random effects. Not mutations "yet' that happens on higher levels. But things like LSD hallucinations or developing Space Madness.
This is not on low levels this is on medium/high levels. These are very low chance though...
- At high levels have extreme mutation effects... maybe even some new ones genetics can't find out.
Lil bit of that Saturday morning / comic book style mutations. This is a "RARE" occurance.
Heck maybe even add a "Cosmic Radiation" event... where the outside of space is irridated insted of the inside just for funsies.
----
We may also need to get some more ways of combating rads as Kyle said.
But also some more goofy ways of preventing rads.
Can we add alluminum foil to the crew quarters and kitchen then?
If used on food it prevents ants from getting to it if it's on the floor.
But you can also fashion it into a coat and hat wich will "Somehow" protect you from the rads to a degree (and block off any pesky psychics too! NEAT!)
Can also reflect flashes if someone uses the flash on them? Thus creating an AOE flash? Eh dumb ideas.
Now even the average joe schmoe can be shielded to some degree to rads if the reactor goes crazy.
Note: It won't protect you as well as actual gear but it does raise rad resistance by a certain degree.
You still don't want to be caught in a rad storm with it... it will still kill you like it can kill roaches, but atleast it's effect has been diminished.